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Fw 190 - Demonstration  
von I/JG27_Zimmi  am 31.08.2014


Seit Jahren beschäftigt die Community ein Thema welches vor allem den Deutschen Jagdfliegern ein Dorn im Auge ist. Die eigentlich korrekte Darstellung des 3d Modells der Fw 190. Das Problem: Die Lichtbrechung wird in keiner Simulation berücksichtigt. Welche Auswirkungen diese eigentlich hat, könnt ihr eindrucksvoll anhand des Beispiels von I/JG27_Nemesis sehen:





He-111 Release  
von I/JG27_Zimmi  am 23.08.2014


Gestern Abend gab es großartige Neugikeiten. Am besten ihr lest das letzte Dev.-Update selbst.

 

Hi Everybody!

Today we give you He 111 H-6 for the early access. This magnificent aircraft completes the IL2BOS hangar making it all 10 planes that we planned to create - and we did it. Still there is one BUT - we release it without bomb load this week. Next Friday update will contain necessary corrections
 
Also today we update the game version implementing massive changes in the multiplayer, improving its technical features. We count on performance improvement however we don't know yet how big this improvement will be. Also some technical issues are expected so don't be surprised if multiplayer mode crashes - we're testing the new system, it's still WIP.
The team is working hard and there’s still a lot to do. But the work is not just for the in-studio employees.
Some of you already know that a small group of enthusiasts is engaged in a voluntary project - creating an additional content for BOS. For instance, Tatarenko has presented us his first singleplayer missions and we’re considering an opportunity to add them to the game. Also earlier this week I’ve asked the lead designer of another small team, Zeus to tell more about their remarkable project which is highly awaited even by us.

Zeus:

We’re in love with the sky with our whole hearts. Most of us have been flight enthusiasts since childhood, attending modeling clubs (I personally have a grade in RC modeling) and reading tons of aviation related material. But circumstances weren’t always smooth for each of us and only a few actually work with planes.

For people like us flight-sims are the only chance to virtually touch the sky. That’s our sort of escapism: get back home from work, let the family sleep, get to the room and “fly” for an hour or so.

And we started building our own map - Novosokolniki. We approached the dev’s with our idea and discussed it with them. They said that they know about this piece of history, but they’re simply short of resources and time to make such a campaign. But players may try this challenge and make a small map for the two planes by themselves.

So, we decided to create a “semi-historical” map. I call it semi-historical because the game industry is not yet capable of recreating realistically sized territories exactly the way they looked back then in 1942. The work started in August 2013. We spent a few months learning the technologies, researching and categorizing all the info including wartime maps of the Red Army and Wehrmacht including aerial footage and photos. After several months of development a base for the map was finished: landscape, rivers, forests, roads, rail tracks and villages. We modeled several types of buildings that are not available in the original game, such as churches and rail stations. We've also learned how to enriche the vegetation with spruces which are naturally not presented in the Stalingrad region. I’m glad to admit that we learned to use the editor within a relatively short period.

In addition to the changes that have been mentioned above we plan to add the Novosokolniki map to the game today. It should be available in multiplayer to all IL2BOS players.

 


Erste Screenshots und Einsatzbereichte erhaltet ihr bei uns um Forum.





He-111  
von I/JG27_Zimmi  am 02.08.2014


Im gestrigen Development-Update ging es nicht nur um Änderungen am 3D Modell der FW 190, sondern auch uch um die He 111. Drei wunderschöne Screenshots des Bombers wurden veröffentlicht.

Hi Everybody!

 Congratulations with the last month of summer and the final stage of BOS development. The end of July was far not simple but first things first.

First of all, our press-trip that lasted for 2 weeks is finally over. Our goal was to show the game to the US and European media, and everything went quite well. If you’re wondering how interested the modern gaming media is in flight sims, check out the Press about us section here. I personally would like to mention the EU presentation in Prague where we were lucky to meet some folks from the community, which was possibly the best part of the trip.

Secondly, we’ve released Fw 190 A-3 for early access. A great plane that raised great disputes. Today’s update contains some fixes in regards of Focke-Wulf’s damage model and its 3D model. We’ve worked at the compromise solution that had been proposed earlier this week, and we hope that this new approach to the windscreen implementation would be more commonly accepted.

And we keep on working on the Historical campaign mode - currently it has the top priority in development - and on He 111, the German bomber. You’ll see a couple of screenshots with it below the text. Have a nice weekend and enjoy your flights!





Fw 190 A-3  
von I/JG27_Zimmi  am 27.07.2014


http://forum.il2sturmovik.com/topic/168-developer-diary/page-2#dd73

Hi Eveyone,

 

Today we give you FW 190 A-3 for the early access. Beside that the plane is going to be available in the store at il2sturmovik.com for all Standard edition owners. And of course the Focke-Wulf is to be added to all multiplayer servers as well. So, this is the last fighter plane in IL2BOS, so there’s only He 111 is left and you’ll see it during summer 2014.

 Also we present you a new Battle of Stalingrad trailer. Some of you could have seen it already on US gaming media sites but now it’s available officially on our YouTube channel.





Fw 190 noch im Juli  
von I/JG27_Zimmi  am 19.07.2014


http://forum.il2sturmovik.com/topic/168-developer-diary/?p=136922

"Hi Everybody,

The traditional Friday update is waiting to be deployed for you later today. And while Loft and Jason are on their challenging business trip visiting the America’s most popular gaming media, we here at the studio are preparing all kinds of improvements for BOS.

Ammocounters that many of you have been waiting for are going to become available on both Bf 109 and on Ju-87. A nice improvement has been made to the DM - it is now possible to cause damage to enemy’s machine guns and cannons and practically disable them. There are also going to be visual changes - you’ll notice that we’ve implemented vapour trails and wingtip trails that often appear when a plane reaches critical angles.

 FW 190 A-3 that some of you are eager to see in the game is planned to be released next week. And as we’re doing our best to make it happen, check out this short flight video featuring the fighter."





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